This new game looks pretty cool for the Wii. (‘Cool’ as in ‘fits my family’)
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My favorite part of the article?
Instead, it seemed like gamers could move their character around anyway they chose, with better timing and rhythm yielding better results score-wise. Occasionally, a prompt would appear on screen, indicating a particular Wiimote/Nunchuk movement that needed to be pulled off, but unfortunately the game’s designer seemed to suck at his own game, and failed these often enough that we never really noticed the results of a success.
Here’s a funny, unrelated Penny Arcade.
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