A transcript of my brain while playing Rainbow Six: Vegas 2:
Ooh. Nice credits, like a movie. Whoa. I’m in a government building making a customized version of me, complete with distinguished graying sideburns. That adds pathos.
Hey. Why’s it fading? Oh, some guy’s narrating in a little Weather Channel window. High pressure system with a slight chance of chemical weapons.
Okay. Diplomats. Check. Terrorists. Check. Now, if I remember my Rogue Spear correctly, we’ll spend the next half hour clicking on a map so that my guy will wait around for one shot and if he screws up the penalty is not just mission failure but another half hour at a map. So let’s just…hold on! Some guy’s waving at me on a mountain top? I guess I need to follow. No map?
No cutscene. Some suit is talking to me. I hope he doesn’t noticed my armored brother gyrating behind him.
Run around, save the day. What?! You wanted your hostages alive? You don’t know what you’re talking about. Grenades are a very elegant weapon. Amateur. When does Slade get his gold-plated AK-47?
The villain’s running away dressed as one of our men? How very 24. I just heard that our chief tech on our Comm Team has to take her friend’s kid to work and her slacker hacker ex-husband’s AA sponsor won’t return her phone calls. And there’s some satellite imaging, I think.
Ah! The villain is wanting to parlay. Let me just cover him with my…sniper rifle? Hold on! Let me switch…no, not the thermal vision! Boom. I am now on my back and everything’s in trippy colors while I wait to respawn.
Next mission. We’re lined up outside of the control center. A well-placed flashbang and we should be home free. Perfect place to pause the game. Ooh, nice menu. Sure, Slade, go use the restroom. Hmm…I can still hear the narration. Well, hello there, Team AI. You’re lined up to go in, too?
“Go, go, go!”? Slade! Get back here! No time for the bathroom! The Norwegians’ lives are at stake!
Not cool! No pause? Not cool!
The game becomes more intense as one mission flows to the next without pause and my tongue swells from thirst and I fear the political repercussions of using the restroom.
In all honesty, the game promises more hours of play and more options for multiplayer. Player 2 can’t issue commands to the AI, but can jump in and out of story mode at will. There’s also the classic Terrorist Hunt stages with some new maps. This is not the old school Rainbow Six that I remember. A lot more streamlined, a lot faster action (rappelling?) and now if you get shot you wait for a respawn. Poor Ding Chavez, who always used to die on the old second mission because he was too fatigued, never to return for the rest of the game.
Really messes with continuity which really messes with me.