Sephiroth, Build-A-Bunny, Eating a Mii, and a Crazed Man on Stilts

With all of the Two Leg warfare stuff, mixed with the whole Rorschach/Manhattan conflict going on, I decided that we needed more of our cute quota.

Grandparents, you’re welcome.

Begin the photo deluge:
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These following photos are from the wedding this past weekend. Part of the licensing deal is that I had to credit The Master Predictor with more than just a Pump It Up Fail.
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One of us is on stilts.
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I guess giving CostCo-style cups of food samples at Marketside (Wal-Mart’s apology for destroying the world) necessitates a princess. I’ve seen better.

Wal-Mart: I have killed stores run by your friends and enslaved the world. Please accept this Marketside as a token of good faith.
The World: Is that a chocolate fondue fountain?

These next are mine:
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Can you tell?

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A Mii Cake for one of our friend’s daughters

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Happy 42nd Birthday, Slade! I hear 42 means good life, the universe, and everything.

Vanguard Progress

Even though I’m not posting to here, faithful readers, know that Vanguard is still progressing. Today I knocked out three chapters (keeping in mind that the chapters are incredibly short but incredibly rhymey).

With talks of budget cuts in the district, my self-imposed 30th birthday due date for the book looms ever-near.

Fans of George Orwell will probably guess where our heroes are, but I’m still excited from one of today’s quotes:

We lack tools to forge a war
That’s what Two Leg slaves are for

Dystopian Dr. Seuss and all that. (On the topic of dystopia, I finished Watchmen today. I had to find a quiet place in the conference room to fully absorb the ending. My goodness, huge twists. What do you do when heroes let you down? Devin, we need to chat. I love that the beginning and end do a literary loop.)

Grammar Quiz Results

booyor (v) – to take a seemingly ridiculous technology project and make it work using only the materials at hand

Usage: MacGuyver was stuck in an underground bunker and had to booyor the safety mechanism on the bomb.

Unanimous for the second option: “The teacher brought in footage from last night’s championship game, but brought it in five minutes before the announcements, so the librarian had to booyor the footage to watch the buzzer-beating three pointer over the cable system.”

Keene Act PSA

Watch and be educated about those masked outcasts:

I’m loving The Watchmen so far. Not for my junior high audience, so I’m glad I didn’t buy the book, but it still rocks. Very excited for the movie. (Although Devin, you’re right…How do you translate Dr. Manhattan’s story arc to the big screen?)

Proper usage of the word “booyor”

This is in response to a couple of things from yesterday. First, Mike texted me yesterday about his favorite sports show (Doug and Wolf…wait…isn’t Stackpole The Wolf?) referencing Michael Stackpole as an authority in debunking hypnosis. Stackpole being a household name.

Later, Teddi was talking at worship team about how mentioning “googling” something in a movie should require royalties for trademark use. (Although that would be an interesting copyright fight for Math textbooks.) Jeremy challenged me to work my name into usage until it became a household name. If you remember previous forays into grammar, once it’s published, it’s grammatical law. (It just depends upon how sweeping that grammatical law’s jurisdiction is.)

So, before we make law, I have provided a sample grammar test that you will be able to find in all of the workbooks a few months from now. (Actually, my name is in the district final exam. [Ha ha Nelson laugh])

Neil Gaiman is Roald Dahl is Awesome

I’m digging The Graveyard Book. Here’s a quote:

“You weren’t selfish. You need to be among your own kind. Quite understandable. It’s just harder out there in the world of the living, and we cannot protect you out there as easily. I wanted to keep you perfectly safe,” said Silas. “But there is only one perfectly safe place for your kind and you will not reach it until all your adventures are over…”

It’s official, game makers cater toward the isolated basement/attic nerd

Resistance: Fall of Man had an epic single player storyline that was far greater and beyond the standard, “I’m in Mars and all I know is I’ve got a gun and I’m killing demons, no-one knows why, but I’m killing demons…*oops* I just farted.” Doom/Quake soldier storyline which has it’s place if you’ve just gotten out of traffic on the 101 freeway in the valley of the sun and you’re looking for a “civilized” way to take out your aggression. The major aspect that drew fans from around the world was the phenomenal “Co-Op Campaign mode” where you got to play the same storyline as two soldiers in split-screen team based style. That still is one of the most fun times I’ve ever had playing a game, because I wasn’t alone in a freakin’ room, and I could actually look at and converse with the person I was playing with in the same room *GASP*

Killzone 2 had been promised to have a patch added on post-launch to incorporate a 4-player campaign co-op. What happens? The game makers a month later come out and say, “It would just be too difficult to add in a co-op, and we don’t see a market for it.” The funniest thing I’ve seen in a long time was the 10 pages that immediately followed of fans ultimately PO’d at the sudden change. Here is the message that I’m getting from game makers nowadays, “We’re going to create multiplayer that will suit the average gamer because we assume they have no friends, play online with people who’s faces they’ve never seen before, have no siblings/cousins to play with, so we’ll screw over the rest of the gaming world that DOES have at least friends or siblings in a real life interraction setting.”

Here’s a message to them:
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Any great Final Fantasy game has taken the company SquareSoft(now Square-Enix) at least 2-3 years to create, and any great Metal Gear Solid game has taken the same amount of time roughly. What’s the one thing these two franchises have in common? They’re legacies built on the basis of high quality product and competent game developers because they wanted to do the job right the first time.

I find the excuse, “It’s too difficult to do” a cop-out because some of the greatest games to ever come out were on the original Nintendo and guess what, they were co-op. Graphics have changed, technology has changed, but the one thing that should not change is the will and desire to give the consumer the best product possible. Believe me, you will make your money if you create a game that not only has a great single player storyline, but a great multi player experience as well with the added option of a co-op. Certain games just absolutely call for co-op, like Call of Duty, Battlefront, Resistance, Halo…you get the point.

If the console game makers are really wanting to know the secret to finally defeating the PC in the gaming war here is a hint, you can start by creating a solid and exceptional split-screen co-op option.

Online deathmatch or teamplay has it’s place, believe me I love it just as much as the next person, but it would also be cool to have the added option to be able to play with other people in a real-life setting as well.

Console game makers will never progress in the multiplayer arena if this is who they gear everything towards:

a-nerd

Why I love my principal

From an e-mail regarding today’s faculty meeting and the insane cuts made by the state and why we must continue:

On the TV show LOST, one of the main characters is Desmond. As you know, LOST can be a confusing, interesting and crazy story to follow. One of the best episodes (in my opinion) of the show was titled “The Constant”. The plot-line revolved around Desmond and his quest to find the love of his life, Penny. Desmond’s life is crazy, insane and unpredictable (sound familiar?), but the one thing that keeps him focused, that keeps him going, is Penny. She is referred to him as his “constant”, as well as him being hers.

We are that for our students, we are their ” constant ” in these days and upcoming days….

story time is over, thanks for listening…